Iris
A visual effects Mod for ADOFAI, built on the ADOFAIMod.MultiLoader template, supporting Unity Mod Manager / MelonLoader / BepInEx.
Project: https://github.com/adofaiex/Iris
Features
- Post-processing effects — Bloom / Tonemapping / Color Grading (GPU post-processing, loaded from asset bundle)
- Menu skins — Replace menu backgrounds with images or videos, per-scene settings or slideshow playback, with full color/transform control
- Track customization — Recolor menu floor tracks (adjust brightness/opacity per RGB channel)
Usage
📝 Release installation instructions to be supplemented (the repository currently targets source builds, see the build method below)
Building from Source
Prerequisites: .NET SDK 6.0+, Steam version of ADOFAI
bash
# 1. Point to your game (this file is git-ignored)
cp .env.example .env
# Edit .env, set ADOFAI_GAME_PATH to your game executable path
# 2. Build the shader bundle in Unity:
# Open UnityProject, run menu item "Iris/Build Asset Bundle"
# (outputs to Resources/iris_shaders)
# 3. Build and deploy (add -p:AutoLaunchGame=false to skip launching the game)Troubleshooting
📝 To be supplemented (feel free to report in the repository Issues)