Skip to content

Iris

A visual effects Mod for ADOFAI, built on the ADOFAIMod.MultiLoader template, supporting Unity Mod Manager / MelonLoader / BepInEx.

Project: https://github.com/adofaiex/Iris

Features

  • Post-processing effects — Bloom / Tonemapping / Color Grading (GPU post-processing, loaded from asset bundle)
  • Menu skins — Replace menu backgrounds with images or videos, per-scene settings or slideshow playback, with full color/transform control
  • Track customization — Recolor menu floor tracks (adjust brightness/opacity per RGB channel)

Usage

📝 Release installation instructions to be supplemented (the repository currently targets source builds, see the build method below)

Building from Source

Prerequisites: .NET SDK 6.0+, Steam version of ADOFAI

bash
# 1. Point to your game (this file is git-ignored)
cp .env.example .env
# Edit .env, set ADOFAI_GAME_PATH to your game executable path

# 2. Build the shader bundle in Unity:
#    Open UnityProject, run menu item "Iris/Build Asset Bundle"
#    (outputs to Resources/iris_shaders)

# 3. Build and deploy (add -p:AutoLaunchGame=false to skip launching the game)

Troubleshooting

📝 To be supplemented (feel free to report in the repository Issues)

An organization that researches and expands the functions of ADOFAI